Tiny Trenches Update v0.0.2!


Hello everyone! I am excited to announce my first update for Tiny Trenches.

Along with a few bug fixes, by commenter requests I have added a few features for quality of life and gameplay.

Additions:

+Artillery Aiming Guide: A small line will appear when adjusting the artillery angle, which predicts the arc that the artillery shell will travel.

+Cavalry Rifles: Cavalry units now have rifles to pick off enemies as well as trampling them with contact damage.

+Attacking Modes Panel: In the bottom left of the screen, there is a whistle button which allows you to charge with your entrenched units, and a modes button to switch between a careful advance to the next trench, or a continuous charge.

Bugfixes:

- Fixed an issue where enemy submachine gunners would fall through the ground upon spawning.

- Fixed units spawning too close to viewport

Changes:

- Changed the Windows Build to windowed mode, as UI scaling is now fixed.


I hope you all enjoy this new update of Tiny Trenches v0.0.2.

Files

Tiny Trenches WebGL Build.zip Play in browser
45 days ago
Tiny Trenches Windows Build.zip 40 MB
45 days ago

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